<!DOCTYPE html>
<html>
<head>
<script data-require="jquery@*" data-semver="2.2.0" src="https://ajax.googleapis.com/ajax/libs/jquery/2.2.0/jquery.min.js"></script>
<script src="//cdnjs.cloudflare.com/ajax/libs/systemjs/0.19.26/system.js"></script>
<script src="//cdnjs.cloudflare.com/ajax/libs/underscore.js/1.8.3/underscore-min.js"></script>
<script type="application/javascript" src="//rawgit.com/cstefanache/evolutionary-computation/master/dist/bundle.js"></script>
<body>
<p>By default the environment will be initialized with 3 populations of 1000 individuals each.</p>
<p>You can use the bottom HUD to control the evolution.
<br/><b>Start/Stop</b> - evolution controlls
<br/><b>Tick</b> - when stopped the evolution will be processed step by step.
<br/><b>+Population [num]</b> - adds a new population with num individuals.
<br/><b>Reset</b> - resets the environment</p>
<script>
System.import('Application').then(function(module) {
window.application = new module.Application(function() {
console.log(application.listOperators());
application.addOperator(application.createOperator('Schwefel'));
application.addOperator(application.createOperator('LinearRanking', ['schwefel']));
application.addOperator(application.createOperator('CanvasRenderer', ['x', 'y', {
x: [-510, 510],
y: [-510, 510]
}]));
application.addOperator(application.createOperator('CanvasRenderer', ['x', 'y', {
x: [-420.98, -420.96],
y: [-420.98, -420.96]
}]));
application.addOperator(application.createOperator('TableRenderer', [5]));
var selectionGroupOperator = application.createOperator('GroupOperator', ["SelectionGroup", 50]);
application.addOperator(selectionGroupOperator);
application.addOperator(
application.createOperator('Roulette', ['linearRanking']), selectionGroupOperator);
application.addOperator(
application.createOperator('HauptGA', [0.5, 0.2]), selectionGroupOperator);
application.addOperator(application.createOperator('PopulationSizeControl', [1000]));
application.addPopulation(100);
application.tick();
application.initializeHud();
})
}, function(err) {
console.log(err)
}).catch(console.error.bind(console));
console.log(System);
</script>
</body>
</html>
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