<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Normal 2D view and WebVR</title>
<script src="https://code.jquery.com/pep/0.4.2/pep.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.6.2/dat.gui.min.js"></script>
<script src="https://preview.babylonjs.com/ammo.js"></script>
<script src="https://preview.babylonjs.com/cannon.js"></script>
<script src="https://preview.babylonjs.com/Oimo.js"></script>
<script src="https://preview.babylonjs.com/gltf_validator.js"></script>
<script src="https://preview.babylonjs.com/earcut.min.js"></script>
<script src="https://preview.babylonjs.com/babylon.js"></script>
<script src="https://preview.babylonjs.com/inspector/babylon.inspector.bundle.js"></script>
<script src="https://preview.babylonjs.com/materialsLibrary/babylonjs.materials.min.js"></script>
<script src="https://preview.babylonjs.com/proceduralTexturesLibrary/babylonjs.proceduralTextures.min.js"></script>
<script src="https://preview.babylonjs.com/postProcessesLibrary/babylonjs.postProcess.min.js"></script>
<script src="https://preview.babylonjs.com/loaders/babylonjs.loaders.js"></script>
<script src="https://preview.babylonjs.com/serializers/babylonjs.serializers.min.js"></script>
<script src="https://preview.babylonjs.com/gui/babylon.gui.min.js"></script>
<style>
html, body {
overflow: hidden;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
}
#renderCanvas {
width: 100%;
height: 100%;
touch-action: none;
}
</style>
</head>
<body>
<canvas id="renderCanvas"></canvas>
<script>
var canvas = document.getElementById("renderCanvas");
var createScene = function() {
var scene = new BABYLON.Scene(engine);
var camera = new BABYLON.ArcRotateCamera("Camera", -Math.PI / 2, Math.PI / 2, 5, BABYLON.Vector3.Zero(), scene);
camera.attachControl(canvas, true);
camera.inputs.attached.mousewheel.detachControl(canvas);
var vrHelper = scene.createDefaultVRExperience();
vrHelper.currentVRCamera.position.y = 300;
var dome = new BABYLON.PhotoDome("testdome", ".360photo.jpg", {
resolution: 32,
size: 1000
}, scene);
scene.actionManager = new BABYLON.ActionManager(scene);
scene.actionManager.registerAction(new BABYLON.ExecuteCodeAction({
trigger: BABYLON.ActionManager.OnKeyDownTrigger,
parameter: 's'
}, function() {
vrHelper.enterVR();
}));
scene.actionManager.registerAction(new BABYLON.ExecuteCodeAction({
trigger: BABYLON.ActionManager.OnKeyDownTrigger,
parameter: 'e'
}, function() {
vrHelper.exitVR();
document.exitFullscreen();
}));
return scene;
};
var engine = new BABYLON.Engine(canvas, true, {
preserveDrawingBuffer: true,
stencil: true
});
var scene = createScene();
engine.runRenderLoop(function() {
if (scene)
{
scene.render();
}
});
window.addEventListener("resize", function() {
engine.resize();
});
</script>
</body>
</html>
// Code goes here
/* Styles go here */