<!DOCTYPE html>
<html>
<body>

	<p>Image to use:</p>
	<img id="scream" width="220" height="277"
		src="https://spring.io/img/spring-logo-3b6f842fa77c3bea3bac17dbce36a101.png"
		alt="The Scream">

	<p>Canvas:</p>
	<canvas id="myCanvas" width="240" height="297"
		style="border: 1px solid #d3d3d3;">
</canvas>
	<button onclick="loadFun()">Add image</button>
	<span></span>
	<script>
		window.onload = function() {
			var c = document.getElementById("myCanvas");
			var ctx = c.getContext("2d");
			var img = document.getElementById("scream");
			ctx.drawImage(img, 10, 10);

		}
		function loadFun() {
			var c = document.getElementById("myCanvas");
			var ctx = c.getContext("2d");
			var dataURL = '';
			try{
			  dataURL = ctx.toDataURL('image/jpeg', 1.0);
			  			alert(dataURL);

			}
			catch(e){
			  alert(e+'');
			}
			console.log(dataURL)

		}
	</script>

	<p>
		<strong>Note:</strong> The canvas tag is not supported in Internet
		Explorer 8 and earlier versions.
	</p>

</body>
</html>
// Code goes here

/* Styles go here */