index.html
                    
<script src=".min.js"></script>
<!doctype html>
<html>
<head>
<title>jQuery and underscore node-jsmin-sourcemap demo!</title>
<script src="jqueryAndUnderscore.min.js"></script>
</head>
<body>
<h1>jQuery and underscore node-jsmin-sourcemap demo!</h1>
<p>
If you have source maps enabled, you should see an error on <a href="https://github.com/twolfson/node-jsmin-sourcemap/blob/master/demo/multi/underscore.js#L898">line 898 of underscore.js</a>.
<br/>
You may need to <a href="javascript:location.reload();">refresh the page</a> once to make it work.
<br/>
The sourcemaps hosted here are brought to you by <a href="https://github.com/twolfson/node-jsmin-sourcemap">node-jsmin-sourcemap</a>.
</p>
<h2>Want more info on source maps/not sure if you have them enabled?</h2>
<p>
<a href="http://www.html5rocks.com/">HTML5 Rocks</a> has a great article on it.
<br/>
<a href="http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/">http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/</a>
</p>
<h2>Want to play with this demo's source?</h2>
<p>
This demo can be forked and edited on <a href="http://plnkr.co">Plunker</a>.
<br/>
<a href="http://plnkr.co/edit/FPkQx6">http://plnkr.co/edit/FPkQx6</a>
</p>
</body>
</html>
                    underscore.js
                    
// Underscore.js 1.4.2
// http://underscorejs.org
// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
// Underscore may be freely distributed under the MIT license.
(function() {
// Baseline setup
// --------------
// Establish the root object, `window` in the browser, or `global` on the server.
var root = this;
// Save the previous value of the `_` variable.
var previousUnderscore = root._;
// Establish the object that gets returned to break out of a loop iteration.
var breaker = {};
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
// Create quick reference variables for speed access to core prototypes.
var push = ArrayProto.push,
slice = ArrayProto.slice,
concat = ArrayProto.concat,
unshift = ArrayProto.unshift,
toString = ObjProto.toString,
hasOwnProperty = ObjProto.hasOwnProperty;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeForEach = ArrayProto.forEach,
nativeMap = ArrayProto.map,
nativeReduce = ArrayProto.reduce,
nativeReduceRight = ArrayProto.reduceRight,
nativeFilter = ArrayProto.filter,
nativeEvery = ArrayProto.every,
nativeSome = ArrayProto.some,
nativeIndexOf = ArrayProto.indexOf,
nativeLastIndexOf = ArrayProto.lastIndexOf,
nativeIsArray = Array.isArray,
nativeKeys = Object.keys,
nativeBind = FuncProto.bind;
// Create a safe reference to the Underscore object for use below.
var _ = function(obj) {
if (obj instanceof _) return obj;
if (!(this instanceof _)) return new _(obj);
this._wrapped = obj;
};
// Export the Underscore object for **Node.js**, with
// backwards-compatibility for the old `require()` API. If we're in
// the browser, add `_` as a global object via a string identifier,
// for Closure Compiler "advanced" mode.
if (typeof exports !== 'undefined') {
if (typeof module !== 'undefined' && module.exports) {
exports = module.exports = _;
}
exports._ = _;
} else {
root['_'] = _;
}
// Current version.
_.VERSION = '1.4.2';
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles objects with the built-in `forEach`, arrays, and raw objects.
// Delegates to **ECMAScript 5**'s native `forEach` if available.
var each = _.each = _.forEach = function(obj, iterator, context) {
if (obj == null) return;
if (nativeForEach && obj.forEach === nativeForEach) {
obj.forEach(iterator, context);
} else if (obj.length === +obj.length) {
for (var i = 0, l = obj.length; i < l; i++) {
if (iterator.call(context, obj[i], i, obj) === breaker) return;
}
} else {
for (var key in obj) {
if (_.has(obj, key)) {
if (iterator.call(context, obj[key], key, obj) === breaker) return;
}
}
}
};
// Return the results of applying the iterator to each element.
// Delegates to **ECMAScript 5**'s native `map` if available.
_.map = _.collect = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
each(obj, function(value, index, list) {
results[results.length] = iterator.call(context, value, index, list);
});
return results;
};
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
var initial = arguments.length > 2;
if (obj == null) obj = [];
if (nativeReduce && obj.reduce === nativeReduce) {
if (context) iterator = _.bind(iterator, context);
return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
}
each(obj, function(value, index, list) {
if (!initial) {
memo = value;
initial = true;
} else {
memo = iterator.call(context, memo, value, index, list);
}
});
if (!initial) throw new TypeError('Reduce of empty array with no initial value');
return memo;
};
// The right-associative version of reduce, also known as `foldr`.
// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
var initial = arguments.length > 2;
if (obj == null) obj = [];
if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
if (context) iterator = _.bind(iterator, context);
return arguments.length > 2 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
}
var length = obj.length;
if (length !== +length) {
var keys = _.keys(obj);
length = keys.length;
}
each(obj, function(value, index, list) {
index = keys ? keys[--length] : --length;
if (!initial) {
memo = obj[index];
initial = true;
} else {
memo = iterator.call(context, memo, obj[index], index, list);
}
});
if (!initial) throw new TypeError('Reduce of empty array with no initial value');
return memo;
};
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function(obj, iterator, context) {
var result;
any(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) {
result = value;
return true;
}
});
return result;
};
// Return all the elements that pass a truth test.
// Delegates to **ECMAScript 5**'s native `filter` if available.
// Aliased as `select`.
_.filter = _.select = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
each(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Return all the elements for which a truth test fails.
_.reject = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
each(obj, function(value, index, list) {
if (!iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Determine whether all of the elements match a truth test.
// Delegates to **ECMAScript 5**'s native `every` if available.
// Aliased as `all`.
_.every = _.all = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = true;
if (obj == null) return result;
if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
each(obj, function(value, index, list) {
if (!(result = result && iterator.call(context, value, index, list))) return breaker;
});
return !!result;
};
// Determine if at least one element in the object matches a truth test.
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var any = _.some = _.any = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = false;
if (obj == null) return result;
if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
each(obj, function(value, index, list) {
if (result || (result = iterator.call(context, value, index, list))) return breaker;
});
return !!result;
};
// Determine if the array or object contains a given value (using `===`).
// Aliased as `include`.
_.contains = _.include = function(obj, target) {
var found = false;
if (obj == null) return found;
if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
found = any(obj, function(value) {
return value === target;
});
return found;
};
// Invoke a method (with arguments) on every item in a collection.
_.invoke = function(obj, method) {
var args = slice.call(arguments, 2);
return _.map(obj, function(value) {
return (_.isFunction(method) ? method : value[method]).apply(value, args);
});
};
// Convenience version of a common use case of `map`: fetching a property.
_.pluck = function(obj, key) {
return _.map(obj, function(value){ return value[key]; });
};
// Convenience version of a common use case of `filter`: selecting only objects
// with specific `key:value` pairs.
_.where = function(obj, attrs) {
if (_.isEmpty(attrs)) return [];
return _.filter(obj, function(value) {
for (var key in attrs) {
if (attrs[key] !== value[key]) return false;
}
return true;
});
};
// Return the maximum element or (element-based computation).
// Can't optimize arrays of integers longer than 65,535 elements.
// See: https://bugs.webkit.org/show_bug.cgi?id=80797
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
return Math.max.apply(Math, obj);
}
if (!iterator && _.isEmpty(obj)) return -Infinity;
var result = {computed : -Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed >= result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Return the minimum element (or element-based computation).
_.min = function(obj, iterator, context) {
if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
return Math.min.apply(Math, obj);
}
if (!iterator && _.isEmpty(obj)) return Infinity;
var result = {computed : Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed < result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Shuffle an array.
_.shuffle = function(obj) {
var rand;
var index = 0;
var shuffled = [];
each(obj, function(value) {
rand = _.random(index++);
shuffled[index - 1] = shuffled[rand];
shuffled[rand] = value;
});
return shuffled;
};
// An internal function to generate lookup iterators.
var lookupIterator = function(value) {
return _.isFunction(value) ? value : function(obj){ return obj[value]; };
};
// Sort the object's values by a criterion produced by an iterator.
_.sortBy = function(obj, value, context) {
var iterator = lookupIterator(value);
return _.pluck(_.map(obj, function(value, index, list) {
return {
value : value,
index : index,
criteria : iterator.call(context, value, index, list)
};
}).sort(function(left, right) {
var a = left.criteria;
var b = right.criteria;
if (a !== b) {
if (a > b || a === void 0) return 1;
if (a < b || b === void 0) return -1;
}
return left.index < right.index ? -1 : 1;
}), 'value');
};
// An internal function used for aggregate "group by" operations.
var group = function(obj, value, context, behavior) {
var result = {};
var iterator = lookupIterator(value);
each(obj, function(value, index) {
var key = iterator.call(context, value, index, obj);
behavior(result, key, value);
});
return result;
};
// Groups the object's values by a criterion. Pass either a string attribute
// to group by, or a function that returns the criterion.
_.groupBy = function(obj, value, context) {
return group(obj, value, context, function(result, key, value) {
(_.has(result, key) ? result[key] : (result[key] = [])).push(value);
});
};
// Counts instances of an object that group by a certain criterion. Pass
// either a string attribute to count by, or a function that returns the
// criterion.
_.countBy = function(obj, value, context) {
return group(obj, value, context, function(result, key, value) {
if (!_.has(result, key)) result[key] = 0;
result[key]++;
});
};
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iterator, context) {
iterator = iterator == null ? _.identity : lookupIterator(iterator);
var value = iterator.call(context, obj);
var low = 0, high = array.length;
while (low < high) {
var mid = (low + high) >>> 1;
iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
}
return low;
};
// Safely convert anything iterable into a real, live array.
_.toArray = function(obj) {
if (!obj) return [];
if (obj.length === +obj.length) return slice.call(obj);
return _.values(obj);
};
// Return the number of elements in an object.
_.size = function(obj) {
return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
};
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head` and `take`. The **guard** check
// allows it to work with `_.map`.
_.first = _.head = _.take = function(array, n, guard) {
return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
};
// Returns everything but the last entry of the array. Especially useful on
// the arguments object. Passing **n** will return all the values in
// the array, excluding the last N. The **guard** check allows it to work with
// `_.map`.
_.initial = function(array, n, guard) {
return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
};
// Get the last element of an array. Passing **n** will return the last N
// values in the array. The **guard** check allows it to work with `_.map`.
_.last = function(array, n, guard) {
if ((n != null) && !guard) {
return slice.call(array, Math.max(array.length - n, 0));
} else {
return array[array.length - 1];
}
};
// Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
// Especially useful on the arguments object. Passing an **n** will return
// the rest N values in the array. The **guard**
// check allows it to work with `_.map`.
_.rest = _.tail = _.drop = function(array, n, guard) {
return slice.call(array, (n == null) || guard ? 1 : n);
};
// Trim out all falsy values from an array.
_.compact = function(array) {
return _.filter(array, function(value){ return !!value; });
};
// Internal implementation of a recursive `flatten` function.
var flatten = function(input, shallow, output) {
each(input, function(value) {
if (_.isArray(value)) {
shallow ? push.apply(output, value) : flatten(value, shallow, output);
} else {
output.push(value);
}
});
return output;
};
// Return a completely flattened version of an array.
_.flatten = function(array, shallow) {
return flatten(array, shallow, []);
};
// Return a version of the array that does not contain the specified value(s).
_.without = function(array) {
return _.difference(array, slice.call(arguments, 1));
};
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function(array, isSorted, iterator, context) {
var initial = iterator ? _.map(array, iterator, context) : array;
var results = [];
var seen = [];
each(initial, function(value, index) {
if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
seen.push(value);
results.push(array[index]);
}
});
return results;
};
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_.union = function() {
return _.uniq(concat.apply(ArrayProto, arguments));
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_.intersection = function(array) {
var rest = slice.call(arguments, 1);
return _.filter(_.uniq(array), function(item) {
return _.every(rest, function(other) {
return _.indexOf(other, item) >= 0;
});
});
};
// Take the difference between one array and a number of other arrays.
// Only the elements present in just the first array will remain.
_.difference = function(array) {
var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
return _.filter(array, function(value){ return !_.contains(rest, value); });
};
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function() {
var args = slice.call(arguments);
var length = _.max(_.pluck(args, 'length'));
var results = new Array(length);
for (var i = 0; i < length; i++) {
results[i] = _.pluck(args, "" + i);
}
return results;
};
// Converts lists into objects. Pass either a single array of `[key, value]`
// pairs, or two parallel arrays of the same length -- one of keys, and one of
// the corresponding values.
_.object = function(list, values) {
var result = {};
for (var i = 0, l = list.length; i < l; i++) {
if (values) {
result[list[i]] = values[i];
} else {
result[list[i][0]] = list[i][1];
}
}
return result;
};
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
// we need this function. Return the position of the first occurrence of an
// item in an array, or -1 if the item is not included in the array.
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = function(array, item, isSorted) {
if (array == null) return -1;
var i = 0, l = array.length;
if (isSorted) {
if (typeof isSorted == 'number') {
i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
} else {
i = _.sortedIndex(array, item);
return array[i] === item ? i : -1;
}
}
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
for (; i < l; i++) if (array[i] === item) return i;
return -1;
};
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
_.lastIndexOf = function(array, item, from) {
if (array == null) return -1;
var hasIndex = from != null;
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
}
var i = (hasIndex ? from : array.length);
while (i--) if (array[i] === item) return i;
return -1;
};
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_.range = function(start, stop, step) {
if (arguments.length <= 1) {
stop = start || 0;
start = 0;
}
step = arguments[2] || 1;
var len = Math.max(Math.ceil((stop - start) / step), 0);
var idx = 0;
var range = new Array(len);
while(idx < len) {
range[idx++] = start;
start += step;
}
return range;
};
// Function (ahem) Functions
// ------------------
// Reusable constructor function for prototype setting.
var ctor = function(){};
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Binding with arguments is also known as `curry`.
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
// We check for `func.bind` first, to fail fast when `func` is undefined.
_.bind = function bind(func, context) {
var bound, args;
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
if (!_.isFunction(func)) throw new TypeError;
args = slice.call(arguments, 2);
return bound = function() {
if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
ctor.prototype = func.prototype;
var self = new ctor;
var result = func.apply(self, args.concat(slice.call(arguments)));
if (Object(result) === result) return result;
return self;
};
};
// Bind all of an object's methods to that object. Useful for ensuring that
// all callbacks defined on an object belong to it.
_.bindAll = function(obj) {
var funcs = slice.call(arguments, 1);
if (funcs.length == 0) funcs = _.functions(obj);
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
return obj;
};
// Memoize an expensive function by storing its results.
_.memoize = function(func, hasher) {
var memo = {};
hasher || (hasher = _.identity);
return function() {
var key = hasher.apply(this, arguments);
return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
};
};
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_.delay = function(func, wait) {
var args = slice.call(arguments, 2);
return setTimeout(function(){ return func.apply(null, args); }, wait);
};
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_.defer = function(func) {
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
};
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time.
_.throttle = function(func, wait) {
var context, args, timeout, throttling, more, result;
var whenDone = _.debounce(function(){ more = throttling = false; }, wait);
return function() {
context = this; args = arguments;
var later = function() {
timeout = null;
if (more) {
result = func.apply(context, args);
}
whenDone();
};
if (!timeout) timeout = setTimeout(later, wait);
if (throttling) {
more = true;
} else {
throttling = true;
result = func.apply(context, args);
}
whenDone();
return result;
};
};
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds. If `immediate` is passed, trigger the function on the
// leading edge, instead of the trailing.
_.debounce = function(func, wait, immediate) {
var timeout, result;
return function() {
var context = this, args = arguments;
var later = function() {
timeout = null;
if (!immediate) result = func.apply(context, args);
};
var callNow = immediate && !timeout;
clearTimeout(timeout);
timeout = setTimeout(later, wait);
if (callNow) result = func.apply(context, args);
return result;
};
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_.once = function(func) {
var ran = false, memo;
return function() {
if (ran) return memo;
ran = true;
memo = func.apply(this, arguments);
func = null;
return memo;
};
};
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_.wrap = function(func, wrapper) {
return function() {
var args = [func];
push.apply(args, arguments);
return wrapper.apply(this, args);
};
};
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_.compose = function() {
var funcs = arguments;
return function() {
var args = arguments;
for (var i = funcs.length - 1; i >= 0; i--) {
args = [funcs[i].apply(this, args)];
}
return args[0];
};
};
// Returns a function that will only be executed after being called N times.
_.after = function(times, func) {
if (times <= 0) return func();
return function() {
if (--times < 1) {
return func.apply(this, arguments);
}
};
};
// Object Functions
// ----------------
// Retrieve the names of an object's properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_.keys = nativeKeys || function(obj) {
if (obj !== Object(obj)) throw new TypeError('Invalid object');
var keys = [];
for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
return keys;
};
// Retrieve the values of an object's properties.
_.values = function(obj) {
var values = [];
for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
return values;
};
// Convert an object into a list of `[key, value]` pairs.
_.pairs = function(obj) {
var pairs = [];
for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
return pairs;
};
// Invert the keys and values of an object. The values must be serializable.
_.invert = function(obj) {
var result = {};
for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
return result;
};
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_.functions = _.methods = function(obj) {
var names = [];
for (var key in obj) {
if (_.isFunction(obj[key])) names.push(key);
}
return names.sort();
};
// Extend a given object with all the properties in passed-in object(s).
_.extend = function(obj) {
each(slice.call(arguments, 1), function(source) {
for (var prop in source) {
obj[prop] = source[prop];
}
});
return obj;
};
// Return a copy of the object only containing the whitelisted properties.
_.pick = function(obj) {
var copy = {};
var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
each(keys, function(key) {
if (key in obj) copy[key] = obj[key];
});
return copy;
};
// Return a copy of the object without the blacklisted properties.
_.omit = function(obj) {
var copy = {};
var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
for (var key in obj) {
if (!_.contains(keys, key)) copy[key] = obj[key];
}
return copy;
};
// Fill in a given object with default properties.
_.defaults = function(obj) {
each(slice.call(arguments, 1), function(source) {
for (var prop in source) {
if (obj[prop] == null) obj[prop] = source[prop];
}
});
return obj;
};
// Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
if (!_.isObject(obj)) return obj;
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function(obj, interceptor) {
interceptor(obj);
return obj;
};
// Internal recursive comparison function for `isEqual`.
var eq = function(a, b, aStack, bStack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
if (a === b) return a !== 0 || 1 / a == 1 / b;
// A strict comparison is necessary because `null == undefined`.
if (a == null || b == null) return a === b;
// Unwrap any wrapped objects.
if (a instanceof _) a = a._wrapped;
if (b instanceof _) b = b._wrapped;
// Compare `[[Class]]` names.
var className = toString.call(a);
if (className != toString.call(b)) return false;
switch (className) {
// Strings, numbers, dates, and booleans are compared by value.
case '[object String]':
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return a == String(b);
case '[object Number]':
// `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
// other numeric values.
return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
case '[object Date]':
case '[object Boolean]':
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return +a == +b;
// RegExps are compared by their source patterns and flags.
case '[object RegExp]':
return a.source == b.source &&
a.global == b.global &&
a.multiline == b.multiline &&
a.ignoreCase == b.ignoreCase;
}
if (typeof a != 'object' || typeof b != 'object') return false;
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
var length = aStack.length;
while (length--) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if (aStack[length] == a) return bStack[length] == b;
}
// Add the first object to the stack of traversed objects.
aStack.push(a);
bStack.push(b);
var size = 0, result = true;
// Recursively compare objects and arrays.
if (className == '[object Array]') {
// Compare array lengths to determine if a deep comparison is necessary.
size = a.length;
result = size == b.length;
if (result) {
// Deep compare the contents, ignoring non-numeric properties.
while (size--) {
if (!(result = eq(a[size], b[size], aStack, bStack))) break;
}
}
} else {
// Objects with different constructors are not equivalent, but `Object`s
// from different frames are.
var aCtor = a.constructor, bCtor = b.constructor;
if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
_.isFunction(bCtor) && (bCtor instanceof bCtor))) {
return false;
}
// Deep compare objects.
for (var key in a) {
if (_.has(a, key)) {
// Count the expected number of properties.
size++;
// Deep compare each member.
if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
}
}
// Ensure that both objects contain the same number of properties.
if (result) {
for (key in b) {
if (_.has(b, key) && !(size--)) break;
}
result = !size;
}
}
// Remove the first object from the stack of traversed objects.
aStack.pop();
bStack.pop();
return result;
};
throw new Error("Hello World!");
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
return eq(a, b, [], []);
};
// Is a given array, string, or object empty?
// An "empty" object has no enumerable own-properties.
_.isEmpty = function(obj) {
if (obj == null) return true;
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
for (var key in obj) if (_.has(obj, key)) return false;
return true;
};
// Is a given value a DOM element?
_.isElement = function(obj) {
return !!(obj && obj.nodeType === 1);
};
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_.isArray = nativeIsArray || function(obj) {
return toString.call(obj) == '[object Array]';
};
// Is a given variable an object?
_.isObject = function(obj) {
return obj === Object(obj);
};
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
_['is' + name] = function(obj) {
return toString.call(obj) == '[object ' + name + ']';
};
});
// Define a fallback version of the method in browsers (ahem, IE), where
// there isn't any inspectable "Arguments" type.
if (!_.isArguments(arguments)) {
_.isArguments = function(obj) {
return !!(obj && _.has(obj, 'callee'));
};
}
// Optimize `isFunction` if appropriate.
if (typeof (/./) !== 'function') {
_.isFunction = function(obj) {
return typeof obj === 'function';
};
}
// Is a given object a finite number?
_.isFinite = function(obj) {
return _.isNumber(obj) && isFinite(obj);
};
// Is the given value `NaN`? (NaN is the only number which does not equal itself).
_.isNaN = function(obj) {
return _.isNumber(obj) && obj != +obj;
};
// Is a given value a boolean?
_.isBoolean = function(obj) {
return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
};
// Is a given value equal to null?
_.isNull = function(obj) {
return obj === null;
};
// Is a given variable undefined?
_.isUndefined = function(obj) {
return obj === void 0;
};
// Shortcut function for checking if an object has a given property directly
// on itself (in other words, not on a prototype).
_.has = function(obj, key) {
return hasOwnProperty.call(obj, key);
};
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_.noConflict = function() {
root._ = previousUnderscore;
return this;
};
// Keep the identity function around for default iterators.
_.identity = function(value) {
return value;
};
// Run a function **n** times.
_.times = function(n, iterator, context) {
for (var i = 0; i < n; i++) iterator.call(context, i);
};
// Return a random integer between min and max (inclusive).
_.random = function(min, max) {
if (max == null) {
max = min;
min = 0;
}
return min + (0 | Math.random() * (max - min + 1));
};
// List of HTML entities for escaping.
var entityMap = {
escape: {
'&': '&amp;',
'<': '&lt;',
'>': '&gt;',
'"': '&quot;',
"'": '&#x27;',
'/': '&#x2F;'
}
};
entityMap.unescape = _.invert(entityMap.escape);
// Regexes containing the keys and values listed immediately above.
var entityRegexes = {
escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
};
// Functions for escaping and unescaping strings to/from HTML interpolation.
_.each(['escape', 'unescape'], function(method) {
_[method] = function(string) {
if (string == null) return '';
return ('' + string).replace(entityRegexes[method], function(match) {
return entityMap[method][match];
});
};
});
// If the value of the named property is a function then invoke it;
// otherwise, return it.
_.result = function(object, property) {
if (object == null) return null;
var value = object[property];
return _.isFunction(value) ? value.call(object) : value;
};
// Add your own custom functions to the Underscore object.
_.mixin = function(obj) {
each(_.functions(obj), function(name){
var func = _[name] = obj[name];
_.prototype[name] = function() {
var args = [this._wrapped];
push.apply(args, arguments);
return result.call(this, func.apply(_, args));
};
});
};
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function(prefix) {
var id = idCounter++;
return prefix ? prefix + id : id;
};
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_.templateSettings = {
evaluate : /<%([\s\S]+?)%>/g,
interpolate : /<%=([\s\S]+?)%>/g,
escape : /<%-([\s\S]+?)%>/g
};
// When customizing `templateSettings`, if you don't want to define an
// interpolation, evaluation or escaping regex, we need one that is
// guaranteed not to match.
var noMatch = /(.)^/;
// Certain characters need to be escaped so that they can be put into a
// string literal.
var escapes = {
"'": "'",
'\\': '\\',
'\r': 'r',
'\n': 'n',
'\t': 't',
'\u2028': 'u2028',
'\u2029': 'u2029'
};
var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
_.template = function(text, data, settings) {
settings = _.defaults({}, settings, _.templateSettings);
// Combine delimiters into one regular expression via alternation.
var matcher = new RegExp([
(settings.escape || noMatch).source,
(settings.interpolate || noMatch).source,
(settings.evaluate || noMatch).source
].join('|') + '|$', 'g');
// Compile the template source, escaping string literals appropriately.
var index = 0;
var source = "__p+='";
text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
source += text.slice(index, offset)
.replace(escaper, function(match) { return '\\' + escapes[match]; });
source +=
escape ? "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'" :
interpolate ? "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'" :
evaluate ? "';\n" + evaluate + "\n__p+='" : '';
index = offset + match.length;
});
source += "';\n";
// If a variable is not specified, place data values in local scope.
if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
source = "var __t,__p='',__j=Array.prototype.join," +
"print=function(){__p+=__j.call(arguments,'');};\n" +
source + "return __p;\n";
try {
var render = new Function(settings.variable || 'obj', '_', source);
} catch (e) {
e.source = source;
throw e;
}
if (data) return render(data, _);
var template = function(data) {
return render.call(this, data, _);
};
// Provide the compiled function source as a convenience for precompilation.
template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
return template;
};
// Add a "chain" function, which will delegate to the wrapper.
_.chain = function(obj) {
return _(obj).chain();
};
// OOP
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
// Helper function to continue chaining intermediate results.
var result = function(obj) {
return this._chain ? _(obj).chain() : obj;
};
// Add all of the Underscore functions to the wrapper object.
_.mixin(_);
// Add all mutator Array functions to the wrapper.
each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
var method = ArrayProto[name];
_.prototype[name] = function() {
var obj = this._wrapped;
method.apply(obj, arguments);
if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
return result.call(this, obj);
};
});
// Add all accessor Array functions to the wrapper.
each(['concat', 'join', 'slice'], function(name) {
var method = ArrayProto[name];
_.prototype[name] = function() {
return result.call(this, method.apply(this._wrapped, arguments));
};
});
_.extend(_.prototype, {
// Start chaining a wrapped Underscore object.
chain: function() {
this._chain = true;
return this;
},
// Extracts the result from a wrapped and chained object.
value: function() {
return this._wrapped;
}
});
}).call(this);
                    jquery.js
                    
/*!
* jQuery JavaScript Library v1.7.2
* http://jquery.com/
*
* Copyright 2011, John Resig
* Dual licensed under the MIT or GPL Version 2 licenses.
* http://jquery.org/license
*
* Includes Sizzle.js
* http://sizzlejs.com/
* Copyright 2011, The Dojo Foundation
* Released under the MIT, BSD, and GPL Licenses.
*
* Date: Wed Mar 21 12:46:34 2012 -0700
*/
(function( window, undefined ) {
// Use the correct document accordingly with window argument (sandbox)
var document = window.document,
navigator = window.navigator,
location = window.location;
var jQuery = (function() {
// Define a local copy of jQuery
var jQuery = function( selector, context ) {
// The jQuery object is actually just the init constructor 'enhanced'
return new jQuery.fn.init( selector, context, rootjQuery );
},
// Map over jQuery in case of overwrite
_jQuery = window.jQuery,
// Map over the $ in case of overwrite
_$ = window.$,
// A central reference to the root jQuery(document)
rootjQuery,
// A simple way to check for HTML strings or ID strings
// Prioritize #id over <tag> to avoid XSS via location.hash (#9521)
quickExpr = /^(?:[^#<]*(<[\w\W]+>)[^>]*$|#([\w\-]*)$)/,
// Check if a string has a non-whitespace character in it
rnotwhite = /\S/,
// Used for trimming whitespace
trimLeft = /^\s+/,
trimRight = /\s+$/,
// Match a standalone tag
rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>)?$/,
// JSON RegExp
rvalidchars = /^[\],:{}\s]*$/,
rvalidescape = /\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g,
rvalidtokens = /"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g,
rvalidbraces = /(?:^|:|,)(?:\s*\[)+/g,
// Useragent RegExp
rwebkit = /(webkit)[ \/]([\w.]+)/,
ropera = /(opera)(?:.*version)?[ \/]([\w.]+)/,
rmsie = /(msie) ([\w.]+)/,
rmozilla = /(mozilla)(?:.*? rv:([\w.]+))?/,
// Matches dashed string for camelizing
rdashAlpha = /-([a-z]|[0-9])/ig,
rmsPrefix = /^-ms-/,
// Used by jQuery.camelCase as callback to replace()
fcamelCase = function( all, letter ) {
return ( letter + "" ).toUpperCase();
},
// Keep a UserAgent string for use with jQuery.browser
userAgent = navigator.userAgent,
// For matching the engine and version of the browser
browserMatch,
// The deferred used on DOM ready
readyList,
// The ready event handler
DOMContentLoaded,
// Save a reference to some core methods
toString = Object.prototype.toString,
hasOwn = Object.prototype.hasOwnProperty,
push = Array.prototype.push,
slice = Array.prototype.slice,
trim = String.prototype.trim,
indexOf = Array.prototype.indexOf,
// [[Class]] -> type pairs
class2type = {};
jQuery.fn = jQuery.prototype = {
constructor: jQuery,
init: function( selector, context, rootjQuery ) {
var match, elem, ret, doc;
// Handle $(""), $(null), or $(undefined)
if ( !selector ) {
return this;
}
// Handle $(DOMElement)
if ( selector.nodeType ) {
this.context = this[0] = selector;
this.length = 1;
return this;
}
// The body element only exists once, optimize finding it
if ( selector === "body" && !context && document.body ) {
this.context = document;
this[0] = document.body;
this.selector = selector;
this.length = 1;
return this;
}
// Handle HTML strings
if ( typeof selector === "string" ) {
// Are we dealing with HTML string or an ID?
if ( selector.charAt(0) === "<" && selector.charAt( selector.length - 1 ) === ">" && selector.length >= 3 ) {
// Assume that strings that start and end with <> are HTML and skip the regex check
match = [ null, selector, null ];
} else {
match = quickExpr.exec( selector );
}
// Verify a match, and that no context was specified for #id
if ( match && (match[1] || !context) ) {
// HANDLE: $(html) -> $(array)
if ( match[1] ) {
context = context instanceof jQuery ? context[0] : context;
doc = ( context ? context.ownerDocument || context : document );
// If a single string is passed in and it's a single tag
// just do a createElement and skip the rest
ret = rsingleTag.exec( selector );
if ( ret ) {
if ( jQuery.isPlainObject( context ) ) {
selector = [ document.createElement( ret[1] ) ];
jQuery.fn.attr.call( selector, context, true );
} else {
selector = [ doc.createElement( ret[1] ) ];
}
} else {
ret = jQuery.buildFragment( [ match[1] ], [ doc ] );
selector = ( ret.cacheable ? jQuery.clone(ret.fragment) : ret.fragment ).childNodes;
}
return jQuery.merge( this, selector );
// HANDLE: $("#id")
} else {
elem = document.getElementById( match[2] );
// Check parentNode to catch when Blackberry 4.6 returns
// nodes that are no longer in the document #6963
if ( elem && elem.parentNode ) {
// Handle the case where IE and Opera return items
// by name instead of ID
if ( elem.id !== match[2] ) {
return rootjQuery.find( selector );
}
// Otherwise, we inject the element directly into the jQuery object
this.length = 1;
this[0] = elem;
}
this.context = document;
this.selector = selector;
return this;
}
// HANDLE: $(expr, $(...))
} else if ( !context || context.jquery ) {
return ( context || rootjQuery ).find( selector );
// HANDLE: $(expr, context)
// (which is just equivalent to: $(context).find(expr)
} else {
return this.constructor( context ).find( selector );
}
// HANDLE: $(function)
// Shortcut for document ready
} else if ( jQuery.isFunction( selector ) ) {
return rootjQuery.ready( selector );
}
if ( selector.selector !== undefined ) {
this.selector = selector.selector;
this.context = selector.context;
}
return jQuery.makeArray( selector, this );
},
// Start with an empty selector
selector: "",
// The current version of jQuery being used
jquery: "1.7.2",
// The default length of a jQuery object is 0
length: 0,
// The number of elements contained in the matched element set
size: function() {
return this.length;
},
toArray: function() {
return slice.call( this, 0 );
},
// Get the Nth element in the matched element set OR
// Get the whole matched element set as a clean array
get: function( num ) {
return num == null ?
// Return a 'clean' array
this.toArray() :
// Return just the object
( num < 0 ? this[ this.length + num ] : this[ num ] );
},
// Take an array of elements and push it onto the stack
// (returning the new matched element set)
pushStack: function( elems, name, selector ) {
// Build a new jQuery matched element set
var ret = this.constructor();
if ( jQuery.isArray( elems ) ) {
push.apply( ret, elems );
} else {
jQuery.merge( ret, elems );
}
// Add the old object onto the stack (as a reference)
ret.prevObject = this;
ret.context = this.context;
if ( name === "find" ) {
ret.selector = this.selector + ( this.selector ? " " : "" ) + selector;
} else if ( name ) {
ret.selector = this.selector + "." + name + "(" + selector + ")";
}
// Return the newly-formed element set
return ret;
},
// Execute a callback for every element in the matched set.
// (You can seed the arguments with an array of args, but this is
// only used internally.)
each: function( callback, args ) {
return jQuery.each( this, callback, args );
},
ready: function( fn ) {
// Attach the listeners
jQuery.bindReady();
// Add the callback
readyList.add( fn );
return this;
},
eq: function( i ) {
i = +i;
return i === -1 ?
this.slice( i ) :
this.slice( i, i + 1 );
},
first: function() {
return this.eq( 0 );
},
last: function() {
return this.eq( -1 );
},
slice: function() {
return this.pushStack( slice.apply( this, arguments ),
"slice", slice.call(arguments).join(",") );
},
map: function( callback ) {
return this.pushStack( jQuery.map(this, function( elem, i ) {
return callback.call( elem, i, elem );
}));
},
end: function() {
return this.prevObject || this.constructor(null);
},
// For internal use only.
// Behaves like an Array's method, not like a jQuery method.
push: push,
sort: [].sort,
splice: [].splice
};
// Give the init function the jQuery prototype for later instantiation
jQuery.fn.init.prototype = jQuery.fn;
jQuery.extend = jQuery.fn.extend = function() {
var options, name, src, copy, copyIsArray, clone,
target = arguments[0] || {},
i = 1,
length = arguments.length,
deep = false;
// Handle a deep copy situation
if ( typeof target === "boolean" ) {
deep = target;
target = arguments[1] || {};
// skip the boolean and the target
i = 2;
}
// Handle case when target is a string or something (possible in deep copy)
if ( typeof target !== "object" && !jQuery.isFunction(target) ) {
target = {};
}
// extend jQuery itself if only one argument is passed
if ( length === i ) {
target = this;
--i;
}
for ( ; i < length; i++ ) {
// Only deal with non-null/undefined values
if ( (options = arguments[ i ]) != null ) {
// Extend the base object
for ( name in options ) {
src = target[ name ];
copy = options[ name ];
// Prevent never-ending loop
if ( target === copy ) {
continue;
}
// Recurse if we're merging plain objects or arrays
if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) {
if ( copyIsArray ) {
copyIsArray = false;
clone = src && jQuery.isArray(src) ? src : [];
} else {
clone = src && jQuery.isPlainObject(src) ? src : {};
}
// Never move original objects, clone them
target[ name ] = jQuery.extend( deep, clone, copy );
// Don't bring in undefined values
} else if ( copy !== undefined ) {
target[ name ] = copy;
}
}
}
}
// Return the modified object
return target;
};
jQuery.extend({
noConflict: function( deep ) {
if ( window.$ === jQuery ) {
window.$ = _$;
}
if ( deep && window.jQuery === jQuery ) {
window.jQuery = _jQuery;
}
return jQuery;
},
// Is the DOM ready to be used? Set to true once it occurs.
isReady: false,
// A counter to track how many items to wait for before
// the ready event fires. See #6781
readyWait: 1,
// Hold (or release) the ready event
holdReady: function( hold ) {
if ( hold ) {
jQuery.readyWait++;
} else {
jQuery.ready( true );
}
},
// Handle when the DOM is ready
ready: function( wait ) {
// Either a released hold or an DOMready/load event and not yet ready
if ( (wait === true && !--jQuery.readyWait) || (wait !== true && !jQuery.isReady) ) {
// Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443).
if ( !document.body ) {
return setTimeout( jQuery.ready, 1 );
}
// Remember that the DOM is ready
jQuery.isReady = true;
// If a normal DOM Ready event fired, decrement, and wait if need be
if ( wait !== true && --jQuery.readyWait > 0 ) {
return;
}
// If there are functions bound, to execute
readyList.fireWith( document, [ jQuery ] );
// Trigger any bound ready events
if ( jQuery.fn.trigger ) {
jQuery( document ).trigger( "ready" ).off( "ready" );
}
}
},
bindReady: function() {
if ( readyList ) {
return;
}
readyList = jQuery.Callbacks( "once memory" );
// Catch cases where $(document).ready() is called after the
// browser event has already occurred.
if ( document.readyState === "complete" ) {
// Handle it asynchronously to allow scripts the opportunity to delay ready
return setTimeout( jQuery.ready, 1 );
}
// Mozilla, Opera and webkit nightlies currently support this event
if ( document.addEventListener ) {
// Use the handy event callback
document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false );
// A fallback to window.onload, that will always work
window.addEventListener( "load", jQuery.ready, false );
// If IE event model is used
} else if ( document.attachEvent ) {
// ensure firing before onload,
// maybe late but safe also for iframes
document.attachEvent( "onreadystatechange", DOMContentLoaded );
// A fallback to window.onload, that will always work
window.attachEvent( "onload", jQuery.ready );
// If IE and not a frame
// continually check to see if the document is ready
var toplevel = false;
try {
toplevel = window.frameElement == null;
} catch(e) {}
if ( document.documentElement.doScroll && toplevel ) {
doScrollCheck();
}
}
},
// See test/unit/core.js for details concerning isFunction.
// Since version 1.3, DOM methods and functions like alert
// aren't supported. They return false on IE (#2968).
isFunction: function( obj ) {
return jQuery.type(obj) === "function";
},
isArray: Array.isArray || function( obj ) {
return jQuery.type(obj) === "array";
},
isWindow: function( obj ) {
return obj != null && obj == obj.window;
},
isNumeric: function( obj ) {
return !isNaN( parseFloat(obj) ) && isFinite( obj );
},
type: function( obj ) {
return obj == null ?
String( obj ) :
class2type[ toString.call(obj) ] || "object";
},
isPlainObject: function( obj ) {
// Must be an Object.
// Because of IE, we also have to check the presence of the constructor property.
// Make sure that DOM nodes and window objects don't pass through, as well
if ( !obj || jQuery.type(obj) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) {
return false;
}
try {
// Not own constructor property must be Object
if ( obj.constructor &&
!hasOwn.call(obj, "constructor") &&
!hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) {
return false;
}
} catch ( e ) {
// IE8,9 Will throw exceptions on certain host objects #9897
return false;
}
// Own properties are enumerated firstly, so to speed up,
// if last one is own, then all properties are own.
var key;
for ( key in obj ) {}
return key === undefined || hasOwn.call( obj, key );
},
isEmptyObject: function( obj ) {
for ( var name in obj ) {
return false;
}
return true;
},
error: function( msg ) {
throw new Error( msg );
},
parseJSON: function( data ) {
if ( typeof data !== "string" || !data ) {
return null;
}
// Make sure leading/trailing whitespace is removed (IE can't handle it)
data = jQuery.trim( data );
// Attempt to parse using the native JSON parser first
if ( window.JSON && window.JSON.parse ) {
return window.JSON.parse( data );
}
// Make sure the incoming data is actual JSON
// Logic borrowed from http://json.org/json2.js
if ( rvalidchars.test( data.replace( rvalidescape, "@" )
.replace( rvalidtokens, "]" )
.replace( rvalidbraces, "")) ) {
return ( new Function( "return " + data ) )();
}
jQuery.error( "Invalid JSON: " + data );
},
// Cross-browser xml parsing
parseXML: function( data ) {
if ( typeof data !== "string" || !data ) {
return null;
}
var xml, tmp;
try {
if ( window.DOMParser ) { // Standard
tmp = new DOMParser();
xml = tmp.parseFromString( data , "text/xml" );
} else { // IE
xml = new ActiveXObject( "Microsoft.XMLDOM" );
xml.async = "false";
xml.loadXML( data );
}
} catch( e ) {
xml = undefined;
}
if ( !xml || !xml.documentElement || xml.getElementsByTagName( "parsererror" ).length ) {
jQuery.error( "Invalid XML: " + data );
}
return xml;
},
noop: function() {},
// Evaluates a script in a global context
// Workarounds based on findings by Jim Driscoll
// http://weblogs.java.net/blog/driscoll/archive/2009/09/08/eval-javascript-global-context
globalEval: function( data ) {
if ( data && rnotwhite.test( data ) ) {
// We use execScript on Internet Explorer
// We use an anonymous function so that context is window
// rather than jQuery in Firefox
( window.execScript || function( data ) {
window[ "eval" ].call( window, data );
} )( data );
}
},
// Convert dashed to camelCase; used by the css and data modules
// Microsoft forgot to hump their vendor prefix (#9572)
camelCase: function( string ) {
return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase );
},
nodeName: function( elem, name ) {
return elem.nodeName && elem.nodeName.toUpperCase() === name.toUpperCase();
},
// args is for internal usage only
each: function( object, callback, args ) {
var name, i = 0,
length = object.length,
isObj = length === undefined || jQuery.isFunction( object );
if ( args ) {
if ( isObj ) {
for ( name in object ) {
if ( callback.apply( object[ name ], args ) === false ) {
break;
}
}
} else {
for ( ; i < length; ) {
if ( callback.apply( object[ i++ ], args ) === false ) {
break;
}
}
}
// A special, fast, case for the most common use of each
} else {
if ( isObj ) {
for ( name in object ) {
if ( callback.call( object[ name ], name, object[ name ] ) === false ) {
break;
}
}
} else {
for ( ; i < length; ) {
if ( callback.call( object[ i ], i, object[ i++ ] ) === false ) {
break;
}
}
}
}
return object;
},
// Use native String.trim function wherever possible
trim: trim ?
function( text ) {
return text == null ?
"" :
trim.call( text );
} :
// Otherwise use our own trimming functionality
function( text ) {
return text == null ?
"" :
text.toString().replace( trimLeft, "" ).replace( trimRight, "" );
},
// results is for internal usage only
makeArray: function( array, results ) {
var ret = results || [];
if ( array != null ) {
// The window, strings (and functions) also have 'length'
// Tweaked logic slightly to handle Blackberry 4.7 RegExp issues #6930
var type = jQuery.type( array );
if ( array.length == null || type === "string" || type === "function" || type === "regexp" || jQuery.isWindow( array ) ) {
push.call( ret, array );
} else {
jQuery.merge( ret, array );
}
}
return ret;
},
inArray: function( elem, array, i ) {
var len;
if ( array ) {
if ( indexOf ) {
return indexOf.call( array, elem, i );
}
len = array.length;
i = i ? i < 0 ? Math.max( 0, len + i ) : i : 0;
for ( ; i < len; i++ ) {
// Skip accessing in sparse arrays
if ( i in array && array[ i ] === elem ) {
return i;
}
}
}
return -1;
},
merge: function( first, second ) {
var i = first.length,
j = 0;
if ( typeof second.length === "number" ) {
for ( var l = second.length; j < l; j++ ) {
first[ i++ ] = second[ j ];
}
} else {
while ( second[j] !== undefined ) {
first[ i++ ] = second[ j++ ];
}
}
first.length = i;
return first;
},
grep: function( elems, callback, inv ) {
var ret = [], retVal;
inv = !!inv;
// Go through the array, only saving the items
// that pass the validator function
for ( var i = 0, length = elems.length; i < length; i++ ) {
retVal = !!callback( elems[ i ], i );
if ( inv !== retVal ) {
ret.push( elems[ i ] );
}
}
return ret;
},
// arg is for internal usage only
map: function( elems, callback, arg ) {
var value, key, ret = [],
i = 0,
length = elems.length,
// jquery objects are treated as arrays
isArray = elems instanceof jQuery || length !== undefined && typeof length === "number" && ( ( length > 0 && elems[ 0 ] && elems[ length -1 ] ) || length === 0 || jQuery.isArray( elems ) ) ;
// Go through the array, translating each of the items to their
if ( isArray ) {
for ( ; i < length; i++ ) {
value = callback( elems[ i ], i, arg );
if ( value != null ) {
ret[ ret.length ] = value;
}
}
// Go through every key on the object,
} else {
for ( key in elems ) {
value = callback( elems[ key ], key, arg );
if ( value != null ) {
ret[ ret.length ] = value;
}
}
}
// Flatten any nested arrays
return ret.concat.apply( [], ret );
},
// A global GUID counter for objects
guid: 1,
// Bind a function to a context, optionally partially applying any
// arguments.
proxy: function( fn, context ) {
if ( typeof context === "string" ) {
var tmp = fn[ context ];
context = fn;
fn = tmp;
}
// Quick check to determine if target is callable, in the spec
// this throws a TypeError, but we will just return undefined.
if ( !jQuery.isFunction( fn ) ) {
return undefined;
}
// Simulated bind
var args = slice.call( arguments, 2 ),
proxy = function() {
return fn.apply( context, args.concat( slice.call( arguments ) ) );
};
// Set the guid of unique handler to the same of original handler, so it can be removed
proxy.guid = fn.guid = fn.guid || proxy.guid || jQuery.guid++;
return proxy;
},
// Mutifunctional method to get and set values to a collection
// The value/s can optionally be executed if it's a function
access: function( elems, fn, key, value, chainable, emptyGet, pass ) {
var exec,
bulk = key == null,
i = 0,
length = elems.length;
// Sets many values
if ( key && typeof key === "object" ) {
for ( i in key ) {
jQuery.access( elems, fn, i, key[i], 1, emptyGet, value );
}
chainable = 1;
// Sets one value
} else if ( value !== undefined ) {
// Optionally, function values get executed if exec is true
exec = pass === undefined && jQuery.isFunction( value );
if ( bulk ) {
// Bulk operations only iterate when executing function values
if ( exec ) {
exec = fn;
fn = function( elem, key, value ) {
return exec.call( jQuery( elem ), value );
};
// Otherwise they run against the entire set
} else {
fn.call( elems, value );
fn = null;
}
}
if ( fn ) {
for (; i < length; i++ ) {
fn( elems[i], key, exec ? value.call( elems[i], i, fn( elems[i], key ) ) : value, pass );
}
}
chainable = 1;
}
return chainable ?
elems :
// Gets
bulk ?
fn.call( elems ) :
length ? fn( elems[0], key ) : emptyGet;
},
now: function() {
return ( new Date() ).getTime();
},
// Use of jQuery.browser is frowned upon.
// More details: http://docs.jquery.com/Utilities/jQuery.browser
uaMatch: function( ua ) {
ua = ua.toLowerCase();
var match = rwebkit.exec( ua ) ||
ropera.exec( ua ) ||
rmsie.exec( ua ) ||
ua.indexOf("compatible") < 0 && rmozilla.exec( ua ) ||
[];
return { browser: match[1] || "", version: match[2] || "0" };
},
sub: function() {
function jQuerySub( selector, context ) {
return new jQuerySub.fn.init( selector, context );
}
jQuery.extend( true, jQuerySub, this );
jQuerySub.superclass = this;
jQuerySub.fn = jQuerySub.prototype = this();
jQuerySub.fn.constructor = jQuerySub;
jQuerySub.sub = this.sub;
jQuerySub.fn.init = function init( selector, context ) {
if ( context && context instanceof jQuery && !(context instanceof jQuerySub) ) {
context = jQuerySub( context );
}
return jQuery.fn.init.call( this, selector, context, rootjQuerySub );
};
jQuerySub.fn.init.prototype = jQuerySub.fn;
var rootjQuerySub = jQuerySub(document);
return jQuerySub;
},
browser: {}
});
// Populate the class2type map
jQuery.each("Boolean Number String Function Array Date RegExp Object".split(" "), function(i, name) {
class2type[ "[object " + name + "]" ] = name.toLowerCase();
});
browserMatch = jQuery.uaMatch( userAgent );
if ( browserMatch.browser ) {
jQuery.browser[ browserMatch.browser ] = true;
jQuery.browser.version = browserMatch.version;
}
// Deprecated, use jQuery.browser.webkit instead
if ( jQuery.browser.webkit ) {
jQuery.browser.safari = true;
}
// IE doesn't match non-breaking spaces with \s
if ( rnotwhite.test( "\xA0" ) ) {
trimLeft = /^[\s\xA0]+/;
trimRight = /[\s\xA0]+$/;
}
// All jQuery objects should point back to these
rootjQuery = jQuery(document);
// Cleanup functions for the document ready method
if ( document.addEventListener ) {
DOMContentLoaded = function() {
document.removeEventListener( "DOMContentLoaded", DOMContentLoaded, false );
jQuery.ready();
};
} else if ( document.attachEvent ) {
DOMContentLoaded = function() {
// Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443).
if ( document.readyState === "complete" ) {
document.detachEvent( "onreadystatechange", DOMContentLoaded );
jQuery.ready();
}
};
}
// The DOM ready check for Internet Explorer
function doScrollCheck() {
if ( jQuery.isReady ) {
return;
}
try {
// If IE is used, use the trick by Diego Perini
// http://javascript.nwbox.com/IEContentLoaded/
document.documentElement.doScroll("left");
} catch(e) {
setTimeout( doScrollCheck, 1 );
return;
}
// and execute any waiting functions
jQuery.ready();
}
return jQuery;
})();
// String to Object flags format cache
var flagsCache = {};
// Convert String-formatted flags into Object-formatted ones and store in cache
function createFlags( flags ) {
var object = flagsCache[ flags ] = {},
i, length;
flags = flags.split( /\s+/ );
for ( i = 0, length = flags.length; i < length; i++ ) {
object[ flags[i] ] = true;
}
return object;
}
/*
* Create a callback list using the following parameters:
*
* flags: an optional list of space-separated flags that will change how
* the callback list behaves
*
* By default a callback list will act like an event callback list and can be
* "fired" multiple times.
*
* Possible flags:
*
* once: will ensure the callback list can only be fired once (like a Deferred)
*
* memory: will keep track of previous values and will call any callback added
* after the list has been fired right away with the latest "memorized"
* values (like a Deferred)
*
* unique: will ensure a callback can only be added once (no duplicate in the list)
*
* stopOnFalse: interrupt callings when a callback returns false
*
*/
jQuery.Callbacks = function( flags ) {
// Convert flags from String-formatted to Object-formatted
// (we check in cache first)
flags = flags ? ( flagsCache[ flags ] || createFlags( flags ) ) : {};
var // Actual callback list
list = [],
// Stack of fire calls for repeatable lists
stack = [],
// Last fire value (for non-forgettable lists)
memory,
// Flag to know if list was already fired
fired,
// Flag to know if list is currently firing
firing,
// First callback to fire (used internally by add and fireWith)
firingStart,
// End of the loop when firing
firingLength,
// Index of currently firing callback (modified by remove if needed)
firingIndex,
// Add one or several callbacks to the list
add = function( args ) {
var i,
length,
elem,
type,
actual;
for ( i = 0, length = args.length; i < length; i++ ) {
elem = args[ i ];
type = jQuery.type( elem );
if ( type === "array" ) {
// Inspect recursively
add( elem );
} else if ( type === "function" ) {
// Add if not in unique mode and callback is not in
if ( !flags.unique || !self.has( elem ) ) {
list.push( elem );
}
}
}
},
// Fire callbacks
fire = function( context, args ) {
args = args || [];
memory = !flags.memory || [ context, args ];
fired = true;
firing = true;
firingIndex = firingStart || 0;
firingStart = 0;
firingLength = list.length;
for ( ; list && firingIndex < firingLength; firingIndex++ ) {
if ( list[ firingIndex ].apply( context, args ) === false && flags.stopOnFalse ) {
memory = true; // Mark as halted
break;
}
}
firing = false;
if ( list ) {
if ( !flags.once ) {
if ( stack && stack.length ) {
memory = stack.shift();
self.fireWith( memory[ 0 ], memory[ 1 ] );
}
} else if ( memory === true ) {
self.disable();
} else {
list = [];
}
}
},
// Actual Callbacks object
self = {
// Add a callback or a collection of callbacks to the list
add: function() {
if ( list ) {
var length = list.length;
add( arguments );
// Do we need to add the callbacks to the
// current firing batch?
if ( firing ) {
firingLength = list.length;
// With memory, if we're not firing then
// we should call right away, unless previous
// firing was halted (stopOnFalse)
} else if ( memory && memory !== true ) {
firingStart = length;
fire( memory[ 0 ], memory[ 1 ] );
}
}
return this;
},
// Remove a callback from the list
remove: function() {
if ( list ) {
var args = arguments,
argIndex = 0,
argLength = args.length;
for ( ; argIndex < argLength ; argIndex++ ) {
for ( var i = 0; i < list.length; i++ ) {
if ( args[ argIndex ] === list[ i ] ) {
// Handle firingIndex and firingLength
if ( firing ) {
if ( i <= firingLength ) {
firingLength--;
if ( i <= firingIndex ) {
firingIndex--;
}
}
}
// Remove the element
list.splice( i--, 1 );
// If we have some unicity property then
// we only need to do this once
if ( flags.unique ) {
break;
}
}
}
}
}
return this;
},
// Control if a given callback is in the list
has: function( fn ) {
if ( list ) {
var i = 0,
length = list.length;
for ( ; i < length; i++ ) {
if ( fn === list[ i ] ) {
return true;
}
}
}
return false;
},
// Remove all callbacks from the list
empty: function() {
list = [];
return this;
},
// Have the list do nothing anymore
disable: function() {
list = stack = memory = undefined;
return this;
},
// Is it disabled?
disabled: function() {
return !list;
},
// Lock the list in its current state
lock: function() {
stack = undefined;
if ( !memory || memory === true ) {
self.disable();
}
return this;
},
// Is it locked?
locked: function() {
return !stack;
},
// Call all callbacks with the given context and arguments
fireWith: function( context, args ) {
if ( stack ) {
if ( firing ) {
if ( !flags.once ) {
stack.push( [ context, args ] );
}
} else if ( !( flags.once && memory ) ) {
fire( context, args );
}
}
return this;
},
// Call all the callbacks with the given arguments
fire: function() {
self.fireWith( this, arguments );
return this;
},
// To know if the callbacks have already been called at least once
fired: function() {
return !!fired;
}
};
return self;
};
var // Static reference to slice
sliceDeferred = [].slice;
jQuery.extend({
Deferred: function( func ) {
var doneList = jQuery.Callbacks( "once memory" ),
failList = jQuery.Callbacks( "once memory" ),
progressList = jQuery.Callbacks( "memory" ),
state = "pending",
lists = {
resolve: doneList,
reject: failList,
notify: progressList
},
promise = {
done: doneList.add,
fail: failList.add,
progress: progressList.add,
state: function() {
return state;
},
// Deprecated
isResolved: doneList.fired,
isRejected: failList.fired,
then: function( doneCallbacks, failCallbacks, progressCallbacks ) {
deferred.done( doneCallbacks ).fail( failCallbacks ).progress( progressCallbacks );
return this;
},
always: function() {
deferred.done.apply( deferred, arguments ).fail.apply( deferred, arguments );
return this;
},
pipe: function( fnDone, fnFail, fnProgress ) {
return jQuery.Deferred(function( newDefer ) {
jQuery.each( {
done: [ fnDone, "resolve" ],
fail: [ fnFail, "reject" ],
progress: [ fnProgress, "notify" ]
}, function( handler, data ) {
var fn = data[ 0 ],
action = data[ 1 ],
returned;
if ( jQuery.isFunction( fn ) ) {
deferred[ handler ](function() {
returned = fn.apply( this, arguments );
if ( returned && jQuery.isFunction( returned.promise ) ) {
returned.promise().then( newDefer.resolve, newDefer.reject, newDefer.notify );
} else {
newDefer[ action + "With" ]( this === deferred ? newDefer : this, [ returned ] );
}
});
} else {
deferred[ handler ]( newDefer[ action ] );
}
});
}).promise();
},
// Get a promise for this deferred
// If obj is provided, the promise aspect is added to the object
promise: function( obj ) {
if ( obj == null ) {
obj = promise;
} else {
for ( var key in promise ) {
obj[ key ] = promise[ key ];
}
}
return obj;
}
},
deferred = promise.promise({}),
key;
for ( key in lists ) {
deferred[ key ] = lists[ key ].fire;
deferred[ key + "With" ] = lists[ key ].fireWith;
}
// Handle state
deferred.done( function() {
state = "resolved";
}, failList.disable, progressList.lock ).fail( function() {
state = "rejected";
}, doneList.disable, progressList.lock );
// Call given func if any
if ( func ) {
func.call( deferred, deferred );
}
// All done!
return deferred;
},
// Deferred helper
when: function( firstParam ) {
var args = sliceDeferred.call( arguments, 0 ),
i = 0,
length = args.length,
pValues = new Array( length ),
count = length,
pCount = length,
deferred = length <= 1 && firstParam && jQuery.isFunction( firstParam.promise ) ?
firstParam :
jQuery.Deferred(),
promise = deferred.promise();
function resolveFunc( i ) {
return function( value ) {
args[ i ] = arguments.length > 1 ? sliceDeferred.call( arguments, 0 ) : value;
if ( !( --count ) ) {
deferred.resolveWith( deferred, args );
}
};
}
function progressFunc( i ) {
return function( value ) {
pValues[ i ] = arguments.length > 1 ? sliceDeferred.call( arguments, 0 ) : value;
deferred.notifyWith( promise, pValues );
};
}
if ( length > 1 ) {
for ( ; i < length; i++ ) {
if ( args[ i ] && args[ i ].promise && jQuery.isFunction( args[ i ].promise ) ) {
args[ i ].promise().then( resolveFunc(i), deferred.reject, progressFunc(i) );
} else {
--count;
}
}
if ( !count ) {
deferred.resolveWith( deferred, args );
}
} else if ( deferred !== firstParam ) {
deferred.resolveWith( deferred, length ? [ firstParam ] : [] );
}
return promise;
}
});
jQuery.support = (function() {
var support,
all,
a,
select,
opt,
input,
fragment,
tds,
events,
eventName,
i,
isSupported,
div = document.createElement( "div" ),
documentElement = document.documentElement;
// Preliminary tests
div.setAttribute("className", "t");
div.innerHTML = " <link/><table></table><a href='/a' style='top:1px;float:left;opacity:.55;'>a</a><input type='checkbox'/>";
all = div.getElementsByTagName( "*" );
a = div.getElementsByTagName( "a" )[ 0 ];
// Can't get basic test support
if ( !all || !all.length || !a ) {
return {};
}
// First batch of supports tests
select = document.createElement( "select" );
opt = select.appendChild( document.createElement("option") );
input = div.getElementsByTagName( "input" )[ 0 ];
support = {
// IE strips leading whitespace when .innerHTML is used
leadingWhitespace: ( div.firstChild.nodeType === 3 ),
// Make sure that tbody elements aren't automatically inserted
// IE will insert them into empty tables
tbody: !div.getElementsByTagName("tbody").length,
// Make sure that link elements get serialized correctly by innerHTML
// This requires a wrapper element in IE
htmlSerialize: !!div.getElementsByTagName("link").length,
// Get the style information from getAttribute
// (IE uses .cssText instead)
style: /top/.test( a.getAttribute("style") ),
// Make sure that URLs aren't manipulated
// (IE normalizes it by default)
hrefNormalized: ( a.getAttribute("href") === "/a" ),
// Make sure that element opacity exists
// (IE uses filter instead)
// Use a regex to work around a WebKit issue. See #5145
opacity: /^0.55/.test( a.style.opacity ),
// Verify style float existence
// (IE uses styleFloat instead of cssFloat)
cssFloat: !!a.style.cssFloat,
// Make sure that if no value is specified for a checkbox
// that it defaults to "on".
// (WebKit defaults to "" instead)
checkOn: ( input.value === "on" ),
// Make sure that a selected-by-default option has a working selected property.
// (WebKit defaults to false instead of true, IE too, if it's in an optgroup)
optSelected: opt.selected,
// Test setAttribute on camelCase class. If it works, we need attrFixes when doing get/setAttribute (ie6/7)
getSetAttribute: div.className !== "t",
// Tests for enctype support on a form(#6743)
enctype: !!document.createElement("form").enctype,
// Makes sure cloning an html5 element does not cause problems
// Where outerHTML is undefined, this still works
html5Clone: document.createElement("nav").cloneNode( true ).outerHTML !== "<:nav></:nav>",
// Will be defined later
submitBubbles: true,
changeBubbles: true,
focusinBubbles: false,
deleteExpando: true,
noCloneEvent: true,
inlineBlockNeedsLayout: false,
shrinkWrapBlocks: false,
reliableMarginRight: true,
pixelMargin: true
};
// jQuery.boxModel DEPRECATED in 1.3, use jQuery.support.boxModel instead
jQuery.boxModel = support.boxModel = (document.compatMode === "CSS1Compat");
// Make sure checked status is properly cloned
input.checked = true;
support.noCloneChecked = input.cloneNode( true ).checked;
// Make sure that the options inside disabled selects aren't marked as disabled
// (WebKit marks them as disabled)
select.disabled = true;
support.optDisabled = !opt.disabled;
// Test to see if it's possible to delete an expando from an element
// Fails in Internet Explorer
try {
delete div.test;
}